Simulation Repetition Module (SRPM)
OOF™ Origin Open Foundation™
Independent Methodological Authority
Architecture Ecosystem: Structured Reality Standards™
Architecture Family: SIMULOS® — Simulation Governance Architecture
Parent Standard: Simulation Execution Standard (SES)
Operational Layer: Simulation Execution Governance Layer
Category: Governance & Enforcement
Subcategory: Simulation Governance
Type: Parent Standard Module
Governed Space: Simulation Repetition
Version: 1.0
Status: Canonical · Open Module
Effective Date: 19 August 2026
Compatibility: OOF® Methodology OS™ · GOA™ · ORA™ · VALIDOS® · INTEGROS® · ADIT® · AGA™ ·
AIG® · ASGA™ · RIS™
AI-Readable: Yes
Authority: OOF®
Protection: MIP® — Methodological Intellectual Property
Canonical Language: English (UCL™)
Governed Space
Simulation Repetition
Canonical Definition
Simulation Repetition Module (SRPM) defines the governance framework throughwhich Simulation Executions are deliberately repeated under controlled,
traceable, and sufficiently comparable conditions so that repeated runs can
reveal stochastic variation, consistency, instability, sensitivity, rare
behavior, execution divergence, and other materially relevant differences
without allowing repetition volume to be mistaken for independent evidence or
methodological strength.
SRPM governs:
what must remain constant, what may deliberately vary, why repetition is
required, how repeated executions are related, and under which conditions
their results may legitimately be compared or aggregated.
Its purpose is to transform repeated simulation from:
“run it again”
into:
a governed repetition process.
Operational Role
SRPM serves as the fourth internal governance space of the SimulationExecution Standard (SES).
The preceding modules establish:
SIM — What exact simulation instance was instantiated?
SECM — How was active execution controlled?
SOM — What materially relevant behavior and events were observed during
execution?
SRPM asks:
When the simulation is repeated, which execution conditions must remain fixed,
which may change, and how can the resulting runs remain meaningfully
distinguishable and comparable?
The governed progression is:
Completed / Repeatable Simulation
Execution
↓Repetition Requirement
↓Reference Execution
↓Controlled Constant Conditions
↓Permitted Variation
↓Repetition Identity
↓Repeated Simulation Executions
↓Repetition Comparability
↓Repetition Variance & Divergence
↓Repetition Sufficiency
↓Governed Simulation Repetition Set
↓Execution Documentation
Module Function
SRPM exists to prevent: repeated runs being treated as independent when theyare not, identical runs being counted as broad simulation evidence, hidden
parameter changes across repetitions, changed model or environment versions
being treated as repetition of the same simulation, random seed changes
disappearing, uncontrolled execution drift being mistaken for stochastic
behavior, deterministic divergence being ignored, stochastic consistency being
overstated, rare events being dismissed as anomalies without governance,
successful repetitions being retained while failed repetitions disappear,
arbitrary repetition counts being represented as methodological sufficiency,
and large Monte Carlo campaigns being treated as meaningful merely because the
run count is large.
Simulation Repetition
A Simulation Repetition is a subsequent governed Simulation Executionintentionally related to one or more prior executions for the purpose of
examining behavior under materially equivalent or deliberately modified
execution conditions.
Conceptually:
Reference Execution → Governed Repetition Conditions → Repeated Execution
Repetition Requirement
A Repetition Requirement establishes why simulation repetition is necessary.
Possible purposes include: examining stochastic variability, assessing
consistency, determining execution stability, exploring uncertainty,
evaluating sensitivity, identifying rare behavior, comparing alternative
seeds, confirming unexpected observations, examining nondeterminism,
evaluating distributional behavior, or supporting a broader simulation
campaign.
No Repetition-for-Volume Principle
SIMULOS® establishes:A simulation should not be repeated merely to inflate execution count where
additional repetitions do not materially improve the governed simulation
inquiry.
Reference Execution
A Reference Execution provides a defined execution basis against whichsubsequent repetitions may be compared.
It should remain traceable to: Execution ID, Simulation Object, model version,
environment version, scenario, Input Set, parameter configuration,
randomization state, execution controls, and relevant runtime conditions.
Reference Execution ≠ Correct Execution
A Reference Execution establishes comparison context.It does not establish that the reference behavior was valid, expected,
correct, or desirable.
Controlled Constants
A repetition process should identify which materially relevant executionconditions are intended to remain constant.
These may include: Simulation Object version, model version, environment
version, Scenario ID, Input Set, parameter configuration, hardware state,
software state, execution-control rules, initialization conditions, external
dependencies, or other materially relevant conditions.
Controlled Constant Principle
A condition cannot support repetition comparability if the repetition processdoes not know whether that condition remained unchanged.
Permitted Variation
Some repetition dimensions may deliberately change.Possible examples include: random seed, stochastic sampling, initial state,
timing, actor behavior, uncertain parameter values, external-event ordering,
or another explicitly governed variable.
Permitted variation should remain distinguishable from uncontrolled deviation.
Intentional vs Accidental Variation
SRPM establishes:Intentional Variation → deliberately introduced to examine a defined
simulation question.
Accidental Variation → arises without governed design or adequate control.
These two conditions must not be conflated.
Repetition Identity
Every repeated execution should retain its own execution identity whileremaining connected to its repetition family.
Conceptually:
Repetition Set RS-001
may include:Execution E-001
Execution E-002
Execution E-003
and:Execution E-004
Each run remains independently traceable.Repetition Set
A Simulation Repetition Set is a governed collection of related SimulationExecutions performed under explicitly defined repetition conditions.
The set may identify: Reference Execution, repetition purpose, controlled
constants, permitted variation, number of executions, randomization basis,
comparability conditions, and resulting execution statuses.
Repetition Set ≠ Scenario Set
A Scenario Set defines which conditions should be simulated.A Repetition Set defines how one or more scenario executions are repeated.
Therefore:
Scenario diversity ≠ Repetition
and:Repetition volume ≠ Scenario Coverage.
Deterministic Repetition
A deterministic simulation is expected to produce materially equivalentbehavior when materially equivalent execution conditions are reproduced.
Where materially different behavior emerges, SRPM may identify:
Unexpected Execution Divergence.
No Determinism Assumption
A simulation should not be classified as deterministic merely because itsdesign intends determinism.
Actual execution behavior must remain governable.
Stochastic Repetition
A stochastic simulation intentionally permits variability.SRPM governs: randomization mechanism, random seed, distribution sampling,
number of repetitions, relation between repetitions, and whether observed
variation is consistent with the intended stochastic structure.
Random Seed
A random seed may determine a stochastic execution path.
Where material, SRPM preserves:
Seed Identity → Execution ID
This supports reconstruction and comparison.Seed Reuse
Seed reuse may be deliberate.
For example, the same stochastic path may be replayed while one parameter
changes.
This can strengthen controlled comparison.
The reuse should remain explicit.
Seed Variation
Different seeds may be used to explore distributional behavior.The simulation record should preserve which execution used which seed where
technically applicable. Seed ≠ Reproducibility
SIMULOS® establishes:
Preserving the random seed does not establish reproducibility when other
materially relevant execution conditions differ.
Initialization Variation
Repeated simulations may vary initial states.Examples include: actor placement, resource state, environmental state, memory
state, system state, mission phase, or another initialization condition.
Where initialization varies intentionally, it should remain part of the
repetition design.
Execution-Order Effects
Some simulation systems may behave differently depending upon execution orderbecause of: shared state, cache behavior, external dependencies, persistent
environment state, adaptive models, memory, or resource contention.
SRPM should identify materially relevant execution-order effects.
No Independent-Run Assumption
SIMULOS® establishes:Separate execution IDs do not prove statistical or operational independence.
Runs may remain dependent through: shared initialization, shared
randomization, shared data, shared adaptive state, shared infrastructure,
previous-run state, or common external services.
Repetition Independence
Where independence matters, the repetition process should identify whetherexecutions are:
Independent
Conditionally Independent
Dependentor:
Independence Undetermined.
Shared-State Repetition
Repeated simulations may unintentionally inherit state from earlier runs.Examples include: memory, cache, learned model state, environment state,
persistent agent state, database state, or external service state.
This can make apparently repeated executions materially non-equivalent.
No Hidden State Carryover Principle
A repetition must not be represented as a fresh execution where material statefrom earlier executions persists invisibly. Repeatability
Repeatability concerns whether materially equivalent executions performed
under sufficiently equivalent conditions produce behavior consistent with the
simulation's expected execution characteristics.
Repeatability does not necessarily require identical outputs.
The required equivalence depends upon whether the simulation is deterministic,
stochastic, adaptive, distributed, or human-in-the-loop.
Repeatability Conditions
Repeatability may depend upon: identical model version, identical environment,identical inputs, identical parameters, identical seed, equivalent hardware,
equivalent software dependencies, equivalent timing, and absence of hidden
state.
Repeatability Failure
A Repeatability Failure occurs where executions expected to be materiallyequivalent produce unexplained materially different behavior.
The result should not immediately be treated as simulation invalidity.
It creates a governed question requiring
explanation. Reproducibility
Reproducibility concerns whether materially comparable simulation behavior canbe recreated under another suitably controlled execution context.
This may involve: another machine, another environment, another organization,
another implementation, or a later point in time.
Repeatability ≠ Reproducibility
A simulation may be repeatable on one platform while not reproducibleelsewhere.
These remain distinct properties.
Repetition Comparability
Two repeated executions should be treated as comparable only where theirmaterially relevant similarities and differences are known.
Comparability may be:
Fully Comparable
Conditionally Comparable
Partially Comparable
Not Comparable
or:Comparability Undetermined.
No Same-Scenario Comparability Principle
SIMULOS® establishes:Sharing the same Scenario ID does not establish that two Simulation Executions
are sufficiently comparable.
Material differences may exist in: inputs, parameters, environment version,
model version, timing, infrastructure, randomization, or runtime intervention.
Repetition Equivalence
A repeated execution may be considered materially equivalent to another whererelevant differences do not materially affect the repetition purpose.
Equivalence should remain tied to the specific comparison question.
Repetition Variance
Repetition Variance describes materially relevant differences across repeatedexecutions.
Variance may be expected.
For example, stochastic simulations may deliberately generate different
outcomes.
SRPM asks:
Is the variance expected, explainable, bounded, and traceable to governed
repetition conditions?
Execution Divergence
Execution Divergence occurs where repeated executions move into materiallydifferent behavior.
Divergence may arise from: stochasticity, chaotic system behavior, timing,
hidden state, model instability, adaptive behavior, environment differences,
or uncontrolled execution drift.
Expected vs Unexpected Divergence
SRPM distinguishes:Expected Divergence
from:Unexpected Divergence.
Expected divergence follows from the simulation design.
Unexpected divergence requires investigation because materially equivalent
execution conditions were expected to behave differently only within known
bounds.
Divergence Trigger
A material divergence may create: additional observation requirements, newrepetition requirements, new scenario requirements, edge-case discovery,
stress-condition requirements, or execution-control review.
Rare-Event Emergence
Repeated simulation may reveal low-frequency behavior absent from earlierruns.
A rare event should not automatically be discarded as:
simulation noise.
SRPM preserves:
Rare Observed Behavior → Execution
Identity → Repetition Context
so the condition can be evaluated by downstream governance. Rare Event ≠ ErrorSIMULOS® establishes:
Low-frequency behavior must not be classified as execution error solely
because it occurred rarely.
Rare-Event Confirmation
A newly observed rare condition may justify additional repetition to determinewhether it: recurs, depends upon specific conditions, represents stochastic
variation, reflects hidden instability, or reveals a new scenario requirement.
Repetition Convergence
Some simulation campaigns seek evidence that repeated results have stabilizedsufficiently for the Simulation Purpose.
A Convergence Signal may indicate that additional repetitions produce
diminishing material changes in the relevant result distribution or observed
behavior. Convergence ≠ Truth
SIMULOS® establishes:
Stable repeated output does not establish that the simulation correctly
represents reality.
It establishes only a property of repeated simulation behavior.
Reality correlation and validation remain separate governance questions.
Repetition Saturation
A Repetition Set may reach Repetition Saturation where additional repeatedruns provide little additional information for the defined repetition purpose.
This can prevent wasteful run-volume growth.
No Fixed Run-Count Principle
SIMULOS® does not establish that:10 runs
1,000 runs
or:
1,000,000 runs
are universally sufficient.
Repetition sufficiency depends upon: purpose, stochasticity, uncertainty,
variability, rarity, sensitivity, consequence, and the simulation question
being examined.
Repetition Sufficiency
Repetition Sufficiency asks:Have enough controlled repetitions been performed to support the repetition
purpose without claiming more than the resulting execution set can
demonstrate?
Possible statuses may include:
Sufficient
Conditionally Sufficient
Partially Sufficient
Insufficient
or:Undetermined.
Repetition Gap
A Repetition Gap exists where additional governed repetition is materiallyrequired but has not been completed.
A gap may arise because of: insufficient run count, rare-event uncertainty,
unexplained divergence, inadequate stochastic sampling, resource limitations,
interrupted campaign, or missing repeatability analysis.
Repetition Failure
A repeated execution may itself fail.Failed repetitions should remain visible.
A simulation campaign should not preserve:
successful runs only
while removing failures from the repetition basis.
No Survivor-Only Repetition Principle
SIMULOS® establishes:Repetition governance must preserve materially relevant failed, interrupted,
anomalous, and divergent executions rather than allowing only successful
repetitions to define the observed simulation behavior.
Repetition Drift
Repetition Drift occurs where repeated executions gradually cease to share thematerial conditions required for the intended comparison.
Possible causes include: model updates, environment updates, configuration
changes, dependency updates, hardware changes, data refresh, adaptive state,
or altered execution controls.
Repetition Drift vs Intended Evolution
Not every change is drift.A repetition campaign may deliberately evolve.
The distinction is:
Governed Change
versus:Uncontrolled Change affecting repetition comparability.
Version-Bounded Repetition
Repetition Sets should remain bounded to relevant: model versions, environmentversions, scenario versions, input versions, and execution-control versions
where changes materially affect comparability.
Cross-Version Repetition
Cross-version comparison may be legitimate where the purpose is explicitly toevaluate change.
For example:
Model Version 1 vs Model Version 2
However, this is not repetition under equivalent conditions.It is a governed comparative repetition structure.
Baseline Replay
A prior execution may be replayed as a baseline against a changed systemversion.
This can help isolate the effect of a change where other materially relevant
conditions remain controlled.
Repetition Lineage
SRPM preserves lineage such as:Reference Execution
↓Repeat 1
↓
Repeat 2
↓
Rare Behavior Detected
↓Focused Repeat Set
↓Controlled Reproduction
↓New Scenario Requirement
This allows repeated simulation to become a source of structured discovery.Adaptive Repetition
An execution campaign may adapt repetition based on observed results.For example:
Initial 100 Runs
↓Rare Divergence Detected
↓Additional 1,000 Targeted Runs
↓Behavior Region Identified
The adaptive decision should remain traceable.No Hidden Adaptive Sampling Principle
Where observed simulation results materially determine which additionalrepetitions occur, the selection logic should remain visible.
Otherwise the final repetition population may appear unbiased when it was
adaptively selected.
Monte Carlo Repetition
Monte Carlo simulation is a major application of SRPM.SRPM may govern: run identity, seed generation, sampling distributions, sample
dependence, repeated configuration, randomization logic, execution failures,
coverage of relevant probability regions, and relation between run volume and
actual repetition purpose.
Monte Carlo Volume ≠ Evidence Sufficiency
SIMULOS® establishes:Millions of Monte Carlo runs do not establish methodological sufficiency if
the sampling model, scenario basis, execution conditions, or materially
relevant low-probability regions remain poorly governed.
Stochastic Tail Repetition
High-consequence behavior may occur in distribution tails.Random sampling may generate too few such executions for meaningful
examination.
SRPM may therefore identify a need for: targeted tail repetition, stratified
repetition, controlled seed selection, scenario injection, or another
deliberate method.
Scenario design remains governed under SSS.
SRPM governs the repetition structure.
Repeated Edge Cases
An Edge Case identified under SSS may require repetition to determine whetherobserved behavior is: deterministic, stochastic, unstable, timing-dependent,
or conditional upon another execution variable.
Repeated Stress Conditions
Stress scenarios may require repeated execution because system behavior near afailure or degradation boundary may vary.
SRPM can support examination of whether:
Failure always occurs
Failure sometimes occurs
or:Failure depends upon specific stochastic conditions.
Autonomous-System Repetition
Autonomous systems may produce different behaviors under apparently similarconditions because of: nondeterministic decision processes, adaptive state,
memory, multi-agent interaction, environment timing, or stochastic components.
SRPM preserves the distinction between:
same scenario
and:
same execution path.
AI Agent Repetition
An AI agent may be executed repeatedly on the same task while producingmaterially different: plans, tool calls, escalation behavior, recovery
behavior, or final actions.
SRPM can govern: prompt or task identity, model version, tool state,
permissions, memory state, environment state, temperature or sampling
configuration, and repetition results.
This helps reveal behavioral dispersion that a single successful run cannot
expose.
Space and Mission Simulation
Space simulation programs frequently rely upon large repeated campaigns toexamine uncertainty in: trajectory, navigation, component behavior,
environment, communication, timing, power, sensor error, and mission recovery.
SRPM asks:
Are these repetitions actually controlled enough to interpret their
differences?
For example, if a spacecraft recovery simulation fails in:
7 of 100,000 runs
the relevant questions include:
Which seven?
Which seeds?
Which input combinations?
Did those runs share a dependency state?
Can the behavior be reproduced?
Was the same environment version used?
Did any run contain an execution deviation?
The value lies not in the number:
100,000
but in the governed ability to understand what the repetitions collectively
demonstrate.
Industrial Autonomous Systems
A manufacturing robot may pass:999 of 1,000 repetitions
of one scenario.
The remaining execution may reveal a rare coordination failure.
SRPM prevents that execution from being discarded merely because:
99.9% succeeded.
Instead the rare behavior can be: reconstructed, repeated, isolated, and
transferred to Scenario Design if a new material condition is discovered.
Repetition Campaign Diagnostic
SRPM can be used on an existing simulation program to ask:Why are these runs repeated?
Which variables remain constant?
Which variables intentionally change?
Which variables changed unintentionally?
Are the runs independent?
Are seeds traceable?
Are failed runs preserved?
Are repeated executions actually comparable?
What variance is expected?
What divergence is unexplained?
Has repetition reached saturation?
Are millions of executions producing materially new information?
This can expose substantial inefficiency and weak execution governance without
changing the simulation engine itself.
Relationship to SIM
SIM — Simulation Instantiation Module establishes the exact simulationinstance.
SRPM depends upon that execution identity to determine whether a later run is
sufficiently comparable to a prior one.
Relationship to SECM
SECM — Simulation Execution Control Module governs the active controlconditions applied during each run.
SRPM determines whether those execution controls remained sufficiently
equivalent across repetitions.
Relationship to SOM
SOM — Simulation Observation Module captures materially relevant behaviorduring each execution.
SRPM compares the resulting observations across a Repetition Set.
Relationship to SEDM
SEDM — Simulation Execution Documentation Module preserves the repetitionrecords, lineage, differences, and resulting execution history.
SRPM establishes the repetition governance logic.
SEDM ensures that logic and its execution record remain reconstructable.
Relationship to SSS
SSS governs:which scenarios and condition spaces should be examined.
SRPM governs:
how an execution of those scenarios is repeated.
Therefore:
Scenario Coverage ≠ Repetition Sufficiency.
Both may be required, but they govern different methodological questions.
Relationship to SIDS
SIDS governs the suitability of Simulation Inputs.SRPM preserves which exact Input Set or input variations applied across
repeated executions.
Relationship to SMES
SMES governs the Simulation Model & Environment.SRPM relies upon model and environment version binding to determine whether
repeated runs remain comparable.
Relationship to SOGS
SOGS governs the outputs produced by repeated executions.SRPM establishes the repetition basis needed to determine whether outputs
represent: one run, one Repetition Set, a distribution, a rare execution, an
aggregated result, or another repetition-derived output structure.
Relationship to VALIDOS®
Repeated simulation may later become part of a Validation Evidence Basis.VALIDOS® determines what that repetition evidence can legitimately support.
SRPM does not establish formal validation.
Relationship to ADIT®
ADIT® may audit whether repetition records, run populations, seed usage,execution failures, and comparability claims are sufficiently supported.
SRPM governs repetition itself.
Governance Boundary
SRPM begins when one or more governed Simulation Executions require deliberaterepetition for a defined simulation purpose.
SRPM ends when repeated executions have been sufficiently: identified,
related, controlled, differentiated, compared, variance-assessed,
divergence-assessed, sufficiency-assessed, and preserved as a governed
Repetition Set
for downstream Execution Documentation and Output Governance.
SRPM does not determine: general Scenario Coverage, model validity, output
interpretation, formal validation, or operational reliance.
Minimum Implementation Framework
1. Establish the Repetition RequirementDefine why repeated execution is required. 2. Identify the Reference Execution
Bind the repetition process to a sufficiently defined execution basis. 3.
Define Controlled Constants
Identify the materially relevant conditions intended to remain unchanged. 4.
Define Permitted Variation
Identify which conditions may intentionally change across repetitions. 5.
Establish Repetition Identity
Assign distinct Execution IDs and a common Repetition Set relationship. 6.
Govern Randomization
Where applicable, preserve: randomization method, seed, distribution, and
relevant stochastic configuration.
7. Execute Controlled Repetitions
Perform repeated runs while preserving intended constants and permitted
variation. 8. Detect Repetition Drift
Identify material unintended changes affecting comparability. 9. Assess
Variance and Divergence
Distinguish expected stochastic variation from unexplained execution
divergence. 10. Preserve Failed and Rare Executions
Ensure materially relevant anomalous, failed, interrupted, and low-frequency
runs remain part of the repetition record. 11. Assess Repetition Sufficiency
Determine whether additional repetition would materially improve the defined
simulation inquiry. 12. Establish the Governed Repetition Set
Preserve the complete repetition basis for Execution Documentation and
downstream Output Governance.
Governance Outputs
SRPM may produce: Repetition Requirement, Reference Execution Record,Repetition Set Identifier, Simulation Repetition Set, Controlled Constant
Record, Permitted Variation Record, Repetition Execution Record, Repetition
Identity Map, Randomization Record, Random Seed Record, Seed-Reuse Record,
Seed-Variation Record, Initialization Variation Record, Execution-Order Effect
Record, Repetition Independence Assessment, Shared-State Record, Repeatability
Assessment, Repeatability Failure Record, Reproducibility Condition Record,
Repetition Comparability Assessment, Repetition Equivalence Record, Repetition
Variance Record, Execution Divergence Record, Rare-Event Observation Record,
Rare-Event Confirmation Requirement, Convergence Signal, Repetition Saturation
Assessment, Repetition Sufficiency Assessment, Repetition Gap, Repetition
Failure Record, Repetition Drift Record, Cross-Version Repetition Record,
Adaptive Repetition Record, Repetition Lineage Map, and Governed Simulation
Repetition Set.
Use Case 1 — Spacecraft Autonomous
Recovery Monte Carlo Campaign
ScenarioA spacecraft autonomous-recovery simulation executes 250,000 repeated runs
under uncertainty in: navigation error, communication delay, power state,
sensor noise, and recovery timing.
A small number of executions fail to
recover correctly. Application
SRPM preserves: Repetition Set identity, individual Execution IDs, seeds,input and parameter combinations, environment version, controlled constants,
permitted stochastic variation, and failed-run lineage.
The failed executions are compared with successful repetitions.
A common pattern is discovered:
high navigation uncertainty + delayed communication + low remaining power at
recovery initiation. Result
The organization can move beyond:
249,982 successful / 18 unsuccessful runs
to determine:
which governed conditions are associated with the rare failure behavior and
whether that behavior can be deliberately reproduced.
The 18 executions may then create new Scenario or Stress-Condition
requirements rather than disappearing inside aggregate statistics. Use Case 2
— Autonomous Robot Repetition Divergence
Scenario
An industrial autonomous robot is simulated repeatedly under what is intended
to be the same degraded-sensor scenario.
Most runs behave consistently.
A small subset produces different fallback
behavior. Application
SRPM compares: model version, environment version, input basis,parameterization, randomization, memory state, and prior execution state.
The analysis discovers that persistent agent state was not reset between some
repetitions. Result
The behavior is not incorrectly classified as inherent stochastic variation.
It is identified as:
Hidden State Carryover → Repetition Comparability Failure.
The simulation program can correct the repetition process and rerun the
affected executions under controlled conditions.
Architectural Position
Simulation Repetition Module (SRPM) is the fourth internal governance space ofthe Simulation Execution Standard (SES).
The complete SES progression is:
Simulation Instantiation
↓Simulation Execution Control
↓Simulation Observation
↓Simulation Repetition
↓Simulation Execution Documentation
SIM establishes what exact simulation instance enters execution.SECM governs how that instance is controlled while running.
SOM governs what materially relevant behavior occurs during execution.
SRPM governs how executions are deliberately repeated and meaningfully
compared.
SEDM then preserves the complete execution and repetition history as a
reconstructable governed record.
Foundational Principle
Repeated simulation creates methodological value only when the conditions thatremained constant, the conditions that changed, the dependencies between runs,
and the reasons for observed variance remain sufficiently governed to
distinguish meaningful repetition from mere execution volume.